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WebRTC_README.md | 6 years ago |
This pod contains the WebRTC iOS SDK in binary form. It is a dynamic library that contains the armv7, arm64 and x86_64 slices. Bitcode is not supported. Our currently provided API’s are Objective C only.
If you are new to WebRTC valuable resources can be found at webrtc.org/start/. More documentation can be found at https://webrtc.org/native-code/ios/. Sample code can be found here.
To integrate the WebRTC SDK into your XCode project add the following to your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
target 'YOUR_APPLICATION_TARGET_NAME_HERE' do
platform :ios, '9.0'
pod 'GoogleWebRTC'
end
Then, run the following command
$ pod install
While WebRTC source code is licensed under BSD, it depends on many other open sourced projects. The list of relevant transitive licenses are enclosed in LICENSE.md.
WebRTC is a free, open project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for browsers, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC Mobile libraries are part of Google’s effort to facilitate the adoption of WebRTC on Android and iOS. They can be integrated with projects in Apple’s Xcode and Android studio directly, giving developers the opportunity to start experimenting with WebRTC. The libraries are published weekly as a snapshot of the WebRTC source code at https://webrtc.googlesource.com/src. They are targeted for developers that want to try out WebRTC on mobile devices.
Thank you, -The WebRTC Team