// // WFCCMessage.h // WFChatClient // // Created by heavyrain on 2017/8/16. // Copyright © 2017年 WildFireChat. All rights reserved. // #import #import "WFCCConversation.h" #import "WFCCMessageContent.h" /** 消息方向 - MessageDirection_Send: 发送 - MessageDirection_Receive: 接收 */ typedef NS_ENUM(NSInteger, WFCCMessageDirection) { MessageDirection_Send, MessageDirection_Receive }; /** 消息状态 - Message_Status_Sending: 发送中 - Message_Status_Sent: 发送成功 - Message_Status_Send_Failure: 发送失败 - Message_Status_Unread: 未读 - Message_Status_Readed: 已读 - Message_Status_Played: 已播放(媒体消息) */ typedef NS_ENUM(NSInteger, WFCCMessageStatus) { Message_Status_Sending, Message_Status_Sent, Message_Status_Send_Failure, Message_Status_Mentioned, Message_Status_AllMentioned, Message_Status_Unread, Message_Status_Readed, Message_Status_Played }; /** 消息实体 */ @interface WFCCMessage : NSObject /** 消息ID,当前用户本地唯一 */ @property (nonatomic, assign)long messageId; /** 消息UID,所有用户全局唯一 */ @property (nonatomic, assign)long long messageUid; /** 消息所属的会话 */ @property (nonatomic, strong)WFCCConversation *conversation; /** 消息发送者的用户ID */ @property (nonatomic, strong)NSString * fromUser; /** 消息在会话中定向发送给该用户的 */ @property (nonatomic, strong)NSString * toUser; /** 消息内容 */ @property (nonatomic, strong)WFCCMessageContent *content; /** 消息方向 */ @property (nonatomic, assign)WFCCMessageDirection direction; /** 消息状态 */ @property (nonatomic, assign)WFCCMessageStatus status; /** 消息的发送时间 */ @property (nonatomic, assign)long long serverTime; @end